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Patch 1.1.1 Datamined Changes - All Classes Buffed, Paragon Glyphs Buffed
Diablo IV
Posted
2023/08/08 at 1:19 PM
by
Wowhead
We've been hard at work datamining all the new changes for Diablo 4's Patch 1.1.1 - and there's a ton of them! Between Class buffs, Glyph buffs, and tons of new items added, we can't wait to dig into Season of the Malignant and explore the changes. Take a look at the raw data we've gathered below!
Editor's Note:
this datamined information comes directly from the Diablo 4 client. While some of it may differ to what was described in patch notes, this is the current information live in Patch 1.1.1.
Here are the datamined changes for build 1.1.1.43794, compared to 1.1.0.43487.
Aggressive Resistance
Gain 3% 4% Damage Reduction while Berserking.
Bash
Generate Fury: 11 13
Double Swing
Sweep your weapons from opposite directions, dealing 40% 50% damage with each weapon. Enemies caught in the center are damaged by both.
Flay
Generate Fury: 10 13
Gushing Wounds
When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 100% 115% of your Critical Strike Damage bonus.
Overpowering a Bleeding enemy creates an explosion that inflicts 2% 13% Bleeding damage over 5 seconds.
Lunging Strike
Generate Fury: 10 12
Unconstrained
Increase Berserking's maximum duration by 5 seconds and increase its damage bonus by 25%\. to 60%.
Walking Arsenal
Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants 10%\ increased damage for 6 8 seconds.
Claw
Generate Spirit: 11 12
Earth Spike
Generate Spirit: 11 13
Maul
Generate Spirit: 15 17
Rabies
Shapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% damage and applying an additional 12% 18% Poisoning damage over 6 seconds.
Ravens
Passive: 1 Raven flies above you and periodically attacks your enemies for 13% 20% damage every 5 seconds.
Storm Strike
Generate Spirit: 14 15
Wind Shear
Generate Spirit: 13 14
Wolves
Passive: Summon 2 wolf companions that bite enemies for 7% 11% damage.
Active: Direct your wolves to focus an enemy, leaping to them and striking for 110% 135% damage.
Forceful Arrow
Fire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes enemies hit Vulnerable for 2 3 seconds.
Poison Trap
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 344% 396% Poisoning damage over 9 seconds to enemies in the area.
Rugged
Gain 6% 9% Damage Reduction against Damage Over Time effects.
Siphoning Strikes
Lucky Hit: Critical Strikes against Close enemies have up to a 75% 85% chance to Heal you for 1% of your Maximum Life (17).
Victimize
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 35% 45% chance to cause an explosion, dealing 23% of the original damage to them and surrounding enemies.
Combustion
Your Burning effects deal 2% 20%\ increased damage damage, and an additional 2%\ per unique source of Burning you have applied to the enemy. If the enemy is Burning from 3 or more sources, this bonus is doubled.
Esu's Ferocity
Killing an enemy with a Critical Strike grants Strikes that kill enemies or hit a Boss grant both bonuses against all enemies for 3 seconds.
Vyr's Mastery
Close enemies take 10% 15%\ increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses by 25% for 3 seconds.
Enhanced Charge
Enemies who are Knocked Back into terrain by Charge take 30% 60% damage and are Stunned for 3 seconds.
Enhanced Frenzy
While Frenzy is granting 60%\ bonus Attack Speed, it also generates 2 3 additional Fury.
Enhanced Rupture
Ripping your weapon out of enemies during Rupture causes an explosion that deals 9% 13% Bleeding damage over 5 seconds.
Mighty Charge
Damaging enemies with Charge makes them Vulnerable for 2 4 seconds.
Violent Upheaval
If Upheaval damages at least 2 enemies, enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.
Brutal Ravens
2 additional Ravens periodically attack enemies. Increases the passive damage of Ravens by 40%\.
Brutal Wolf Pack
When you Critically Strike, your Wolves gain 20%\ 25%\+] Attack Speed for 3 seconds.
Enhanced Wolf Pack
Wolves deal 20% 25%\ increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies.
Ferocious Wolf Pack
Lucky Hit: Your Wolves' attacks have up to a 40% chance to Fortify you for 5% 8% Base Life (83). (133).
Enhanced Bone Spirit
If Bone Spirit Critically Strikes, its Cooldown is reduced by 6 7 seconds. This effect can only happen once per cast.
Enhanced Caltrops
Enemies take 3% 5%\ increased damage from you each second they are in Caltrops.
Fundamental Invigorating Strike
Hitting an enemy with Invigorating Strike while you are below 50% 75% Energy makes them Vulnerable for 3 seconds.
Primary Forceful Arrow
Every 3rd cast of Forceful Arrow pierces through Vulnerable enemies. all enemies hit.
Supreme Rain of Arrows
Rain of Arrows' second first wave Knocks Down enemies for 3 seconds.
Destructive Chain Lightning
When Chain Lightning Critically Strikes, it has a 25% 30% chance to form a Crackling Energy.
Destructive Fireball
Fireball's explosion's Critical Strike Damage is increased by 10%\. Each enemy it hits increases this bonus by 5%\ 20%\+], up increased to 25%\ 30%\+] total. when hitting at least 3 enemies.
Enhanced Fireball
Fireball's Casting Fireball increases its radius is increased based on distance traveled, up to by 50%.
Flickering Fire Bolt
Fire Bolt generates 2 Mana when hitting a Burning an enemy.
Greater Chain Lightning
If Each time Chain Lightning bounces off of you, its next hit bounces, it deals 10% 5%\ increased damage. damage for its duration.
Aspect of Ancestral Charge
Charge calls forth 4 Ancients who also Charge, dealing \ \]% of normal damage.
Aspect of Ancestral Force
Hammer of the Ancients quakes outwards, dealing \ \]% of its damage to enemies.
Aspect of Bul-Kathos
Leap creates an Earthquake that deals \ Physical damage over 4 seconds. While standing in Earthquakes, you gain \ \]% increased Damage Reduction.
Aspect of Burning Rage
While Berserking, you deal \ \ Fire damage every second to surrounding enemies.
Aspect of Focused Rage
After spending \ Fury within 2 seconds, your next Non-Basic Skill's Critical Strike Chance is increased by \%\x +].
Aspect of Unrelenting Fury
Killing an enemy or hitting a Boss with a Core Skill refunds \ \]% of its base Fury cost. Can only happen once per Skill cast.
Death Wish Aspect
Gain \ \ Thorns while Berserking.
Earthquake Aspect
Ground Stomp creates an Earthquake damaging enemies for \ Physical damage over 4 seconds. While standing in Earthquakes, you deal \ \]%\ increased damage.
Aspect of Metamorphic Stone
Boulder is now a Core Skill and costs 60 50 Spirit to cast dealing \ \]% of normal damage.
Aspect of the Alpha
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal \ \]%\+] x] additional damage and can spread Rabies.
Aspect of the Moonrage
Kills have a 5% chance to summon a Wolf Companion to your side for \ seconds. This effect is a Lucky Hit against bosses. In addition, gain +3 Ranks to Wolves.
Mangled Aspect
When you are struck as a Werebear you have a \% chance to gain 1 3 Spirit.
Aspect of Decay
Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by \ \]%\, stacking up to 5 times.
Aspect of Empowering Reaper
Critical Strikes from Damaging enemies with Sever have has a \% chance to spawn a pool of Blight under the target that deals \%\ bonus damage. This effect can only happen once every 3 seconds.
Aspect of Exposed Flesh
Lucky Hit: Up to a 10% chance to generate \ Essence when hitting a Vulnerable enemy with your Bone Skills. enemy.
Aspect of Torment
Critical Strikes with Bone Skills increase your Essence Regeneration by \ \]%\ for 4 seconds.
Hulking Aspect
Your Golem has a \ \]% chance to reduce its active Cooldown by 2 seconds and a \ \]% chance to spawn a Corpse each time it damages an enemy with its normal attack.
Aspect of Elusive Menace
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by \%\ whenever you're hit by a Close an enemy. Successfully Dodging resets this bonus.
Aspect of Quickening Fog
You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown is reduced by \ \ seconds for each enemy Dazed this way, hit, up to \ \ seconds.
Aspect of Concentration
Your Mana Regeneration is increased by \ \]%\ if you have not taken damage in the last 3 2 seconds.
Aspect of Conflagration
While channeling Incinerate, your Burning damage is increased by \ \]%\.
Aspect of Engulfing Flames
While enemies are affected by more Damage Over Time than their total Life, you deal \ \]%\ increased Burning damage to them.
Aspect of Frozen Orbit
Frozen Orb stays in place after reaching its destination and explodes 2 additional times for \ \]% of its damage.
Aspect of Omnipower
Core Skills that launch a projectile consume all of your extra Mana. For every \ extra Mana consumed, you launch an additional projectile and the damage is increased by \%\.
Aspect of Spellbreaking
After taking Elemental damage, Damage, gain \ \]%\ Resistance to that element Damage Reduction for 5 4 seconds.
Aspect of Three Curses
Meteor deals \%\ increased Increase the Critical Strike Damage of Meteor and Fireball by \%\. Double this bonus against Healthy targets.
Aspect of the Bounding Conduit
Gain \ \]% Movement Speed for 3 seconds after Teleporting.
Aspect of the Unbroken Tether
Chain Lightning has a \% chance to chain 2 4 additional times.
Charged Aspect
Collecting Crackling Energy increases your Movement Speed by \%\ for 4 8 seconds.
Flamewalker’s Aspect
Coming in contact with your Firewall grants you \%\ Movement Speed for 4 6 seconds.
Gravitational Aspect
Ball Lightning orbits around you, but its damage is decreased by \%. you and deals \%\ increased damage.
Incendiary Aspect
Lucky Hit: Burning damage Damage from your Pyromancy Skills has up to a \% chance to restore 10 Mana.
NEW
Mage-Lord's Aspect
Recharging Aspect
Each time Chain Lightning bounces off you, bounces, gain \ \ Mana.
Serpentine Aspect
You may have 1 additional Hydra active, but and Hydra’s duration is reduced increased by \ \]%.
Snowguard's Aspect
While within your own Blizzard, Blizzard and for 3 seconds after leaving it, you take \% less damage.
Snowveiled Aspect
Casting Ice Armor makes you Unstoppable and grants 10% bonus Armor for \ \ seconds.
Storm Swell Aspect
You deal \ \]%\ increased damage to Vulnerable enemies while you have a Barrier.
Aspect of Creeping Death
Your damage over time effects are increased by \ \]%\ for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take \%\ increased damage from your damage over time effects.
Ceaseless Conduit
Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by 2% 3%\ per 20 total Intelligence you have. (Current Bonus: 0%\)
Searing Heat
Casting Fireball or Meteor increases the your Critical Strike Chance of further casts of that Skill by 5%\ for 5 seconds, up to 15%\. Additional stacks do not refresh this timer.
Wither
Your Shadow damage over time effects have a 5%\ chance to deal 50%\ bonus damage each time they deal damage. This chance is increased by 1%\ and bonus damage is increased by 2.5% 4%\ for each 50 40 Willpower you have.
Guarded
4.0% 5.0% Damage Reduction from Vulnerable Enemies
Bonus: Another 4.0% 5.0% Damage Reduction from Vulnerable Enemies if requirements met:
Keeper of Flames
4.0% 5.0% Damage Reduction from Enemies That Are Burning
Bonus: Another 4.0% 5.0% Damage Reduction from Enemies That Are Burning if requirements met:
Lightning Resilience
4.0% 6.0% Maximum Life
Oppressive
4.0% 5.0% Damage Reduction from Vulnerable Enemies
Smoldering Embers
4.0% 5.0% Damage Reduction from Enemies That Are Burning
Bonus: Another 4.0% 5.0% Damage Reduction from Enemies That Are Burning if requirements met:
Protector
You gain 10% 15% Damage Reduction while you have an active Barrier.
Reinforced
You gain 10% 15% Damage Reduction while you have an active Barrier.
Territorial
You gain 10% 15% Damage Reduction against Close enemies.
Turf
You gain 10% 15% Damage Reduction against Close enemies.
Warding
You take reduced damage the less Mana you have, up to 13%. 25%.
Windforce
+\ All Stats
+\% Core Skill Damage
+\% Damage to Distant Enemies
+\% Vulnerable Damage
NEW
Asylum Key
NEW
Grigso's Necronomicon
NEW
Gyre Abyss
NEW
Oaken Cudgel
NEW
Desire
NEW
Glór-an-Fháidha Branch
NEW
Marotte Blade
Ramaladni's Magnum Opus
+\% Physical \% Vulnerable Damage
NEW
Tyrant of the Underground
Hellhammer
+\% \% Critical Strike Damage to Crowd Controlled Enemies
Upheaval ignites the ground Burning enemies for an additional \ \ damage over 3 4 seconds.
NEW
Deadly Nightshade
NEW
Martyr's Cross
Fields of Crimson
+7.0% Critical Strike Damage
\% Rupture Cooldown Reduction
+\ Ranks of Rupture
+\% Critical Strike Damage
While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts \ \ Bleeding damage over 6 seconds. Enemies standing in the pool take 15% 20%\ increased Bleeding damage.
NEW
Sacrifice
100,000 Steps
363 Armor
Attacks Reduce Evade's Cooldown by 0.8 Seconds
+2 Max Evade Charges
+\% Damage to Stunned Enemies \% Movement Speed
NEW
Alcarnus Moccasin
NEW
Banewart Treads
NEW
Excruciating Footfalls
Greaves of the Empty Tomb
+\ Intelligence \% Movement Speed
NEW
Hawezar Cleat
NEW
Lively Steps
NEW
Quercus Root
NEW
Sinborne Heels
NEW
Crooked Jacket
NEW
Ebony Corset
NEW
Holyoake Trunk
NEW
Lorameere's Embrace
NEW
Nymyr Spaulders
NEW
Runedisk Mantle
NEW
Sectarian Heart
NEW
Atropa Petal
NEW
Bogwater Fists
NEW
Court Holders
Gloves of the Illuminator
Lucky Hit: Up to a 5% Chance to Restore +\% Chance to Stun Primary Resource
Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals \ \]% less damage.
NEW
Géaga of the Keeper
NEW
Last Caress
NEW
Mortal Snare
NEW
Sandswept Grips
NEW
Antlers of the Orni
NEW
Bedeviled Crown
NEW
Catoblepas Stare
NEW
Dilate Casque
NEW
Insanity Guise
NEW
Nature Canopy
NEW
Torment Halo
NEW
Amber Sand Breeches
NEW
Bole-guard Faulds
NEW
Dogmatic Wrap
NEW
Haunches of Divale
NEW
Madcap Pantaloons
NEW
Patagium Wrap
NEW
Swamprager Folds
Temerity
+\% Healing Received
+\ All Stats
Lucky Hit: Up to a 5% Chance to Heal +\ Life
+\ Maximum Life
Battle Trance
+\% Basic Skill Damage
+\ Ranks of Frenzy
\% Damage Reduction from Close Enemies
\% Cooldown Reduction
Increase Frenzy's maximum stacks by 2. While you have maximum Frenzy, your other Skills gain \ \]%\ increased Attack Speed.
Word of Hakan
+\% Non-Physical Damage
+\% Ultimate Skill Damage
+\ Ranks of All Imbuement Skills
\% Cooldown Reduction
NEW
Fiacla-Géar Mask
NEW
Harrowing Fereter
NEW
Joker's Captive Audience
NEW
Nightshade Phylactery
NEW
Seal of the Dam
NEW
Ethereal Plate
NEW
Apparition Cage
NEW
Otherworld Standard
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Show 4 Comments
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1
Comment by
liotie
on 2023-08-08T13:38:36-05:00
What are all these new items ?
Comment by
morgath99
on 2023-08-08T13:48:19-05:00
datamined ?
Comment by
Malruned
on 2023-08-08T14:08:30-05:00
Huge W for Blizz.
Comment by
Hctaz
on 2023-08-08T14:24:50-05:00
What are all these new items ?
All of those new items are just shop items it looks like.
Not sure why they're being datamined as new though, these are already in the game.
1
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